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	<title>PointGrab</title>
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	<link>http://www.pointgrab.com</link>
	<description>Pointgrab hand gesture recognition software</description>
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		<title>PointGrab hand gesture experience on Intel Ultrabooks</title>
		<link>http://www.pointgrab.com/1571/pointgrab-hand-gesture-experience-on-intel-ultrabooks/</link>
		<comments>http://www.pointgrab.com/1571/pointgrab-hand-gesture-experience-on-intel-ultrabooks/#comments</comments>
		<pubDate>Wed, 22 May 2013 15:48:27 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1571</guid>
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<p><a href="http://www.youtube.com/watch?v=IQ1R8mcZ2Lo&amp;feature=youtu.be">http://www.youtube.com/watch?v=IQ1R8mcZ2Lo&amp;feature=youtu.be</a></p>
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		<title>CAMME APP REVIEW- TAKE PICTURES WITHOUT TOUCHING THE CAMERA</title>
		<link>http://www.pointgrab.com/1566/camme-app-review-take-pictures-without-touching-the-camera/</link>
		<comments>http://www.pointgrab.com/1566/camme-app-review-take-pictures-without-touching-the-camera/#comments</comments>
		<pubDate>Mon, 20 May 2013 08:08:04 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1566</guid>
		<description><![CDATA[Do you like to take self-portrait photos with your iPhone or iPad camera, or take group photos that you would like to be in. Well up to now the camera on iOS devices does not have a timer feature to allow this, but the CamMe app changes that. The app allows you to take pictures [...]]]></description>
			<content:encoded><![CDATA[<p>Do you like to take self-portrait photos with your iPhone or iPad camera, or take group photos that you would like to be in. Well up to now the camera on iOS devices does not have a timer feature to allow this, but the CamMe app changes that. The app allows you to take pictures from distance not having to touch the camera, meaning that you do not have to worry about the length of your arm or your posture in the picture. You simple point the camera at the subjects and join them before using a hand gesture to take the photo. A great idea if it works. No more asking strangers to take a photo as well.</p>
<p>&nbsp;</p>
<p>So how does the app work out. Well it is immensely simple to use. From the moment you open it you just need to position your camera so it is facing the subjects then join the photo, with the app specifying that it works with a distance of between 2 and 10 feet between the subject and camera. All you need to do then is hold up your hand which will be recognised by the camera and then close your fingers to a clenched position to begin the camera shutter countdown. You can then pose for your photo which is captures and sent to your iPhoto library. Simple and really effective.</p>
<p>&nbsp;</p>
<h3>THE GOOD</h3>
<ul>
<li>Simple to use</li>
<li>Transfers photos into library with seamless integration</li>
</ul>
<h3></h3>
<h3>THE BAD</h3>
<ul>
<li>We are struggling to find bad points as the app does exactly as it “says on the tin.”</li>
</ul>
<h3></h3>
<h3>THE VERDICT</h3>
<p>CamMe solves the problem of the lack of a timer feature in the build in camera on iOS devices. If you like to take self-portraits of yourself or want to be able to use a timer to take group or couple photos with your ipad or iPhone then this app is a must-have for you. Download it from the app store and get snapping.</p>
<p>&nbsp;</p>
<p><a href="http://jabbersite.com/2013/05/camme-app-review-take-pictures-without-touching-the-camera/">http://jabbersite.com/2013/05/camme-app-review-take-pictures-without-touching-the-camera/</a></p>
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		<title>CamMe Photo App for iOS Helps You Take Better &#8216;Selfies&#8217;</title>
		<link>http://www.pointgrab.com/1559/camme-photo-app-for-ios-helps-you-take-better-selfies/</link>
		<comments>http://www.pointgrab.com/1559/camme-photo-app-for-ios-helps-you-take-better-selfies/#comments</comments>
		<pubDate>Wed, 15 May 2013 17:42:55 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1559</guid>
		<description><![CDATA[Martin on Mobile Apps   By James A. Martin iPhone and iPad photographers can now capture &#8220;selfies&#8221; from several feet away using hand gestures instead of a timer, thanks to the new CamMe app. The software only does one thing, but it does it well, according to CIO.com blogger James A. Martin. &#160; Heads up to all [...]]]></description>
			<content:encoded><![CDATA[<p>Martin on Mobile Apps   By <strong>James A. Martin</strong></p>
<p>iPhone and iPad photographers can now capture &#8220;selfies&#8221; from several feet away using hand gestures instead of a timer, thanks to the new CamMe app. The software only does one thing, but it does it well, according to CIO.com blogger James A. Martin.</p>
<p>&nbsp;</p>
<p>Heads up to all the &#8220;Selfies&#8221; out there (you know who you are): You might want to check out CamMe.</p>
<p>CamMe is a free iPhone/iPad app that does one thing—it helps Selfies” take self portraits at a distance. And it works well. You just open the camera app, prop your device up and stand back at distance of two to 10 feet. Then you raise your hand until the app recognizes the gesture and close it into a fist. Your fist trigger the app’s three-second timer, and it captures a self portrait.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Of course, you can also take a self portrait by holding the camera. But if you want several people in the picture with you and nobody’s around to take it, CamMe does the trick. I didn’t test it in broad daylight, but I suspect you’d have trouble with the app in those surroundings because you won’t be able to see your device&#8217;s display very well.</p>
<p>CamMe only takes pictures, and it doesn’t come with image filters or effects. You also have to use the lower-res front-facing camera on your iDevice. CamMe technically allows you to take a self-portrait using the rear-facing camera, but you have to position your device close to a mirror to make it work. And you can’t view your photos within CamMe; you have to open the Photos or Camera app on your iDevice.</p>
<p>&nbsp;</p>
<p>In my tests, CamMe worked well. It recognized my hand gestures nearly every time I used it. I didn&#8217;t test the app (yet) with a large group of friends in dark lighting, however.</p>
<p>&nbsp;</p>
<p><a href="http://blogs.cio.com/iphone/18025/camme-photo-app-ios-helps-you-take-better-selfies">http://blogs.cio.com/iphone/18025/camme-photo-app-ios-helps-you-take-better-selfies</a></p>
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		<title>Best Apps 2013: This year&#8217;s hottest apps</title>
		<link>http://www.pointgrab.com/1554/best-apps-2013-this-years-hottest-apps/</link>
		<comments>http://www.pointgrab.com/1554/best-apps-2013-this-years-hottest-apps/#comments</comments>
		<pubDate>Thu, 09 May 2013 17:26:08 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1554</guid>
		<description><![CDATA[Want to know the best iPhone apps to download in 2013? What about the free Android apps to get you through the next twelve months? T3 has got your app life covered&#8230; To help you in the quest to load up your smartphone with the best time-killers and apps to make the most of the [...]]]></description>
			<content:encoded><![CDATA[<p>Want to know the best iPhone apps to download in 2013? What about the free Android apps to get you through the next twelve months? T3 has got your app life covered&#8230;</p>
<p>To help you in the quest to load up your smartphone with the best time-killers and apps to make the most of the year ahead, we’ve handpicked apps across the platforms that warrant your immediate attention.</p>
<p>So whether you’re an Apple iPhone 5<a href="http://www.t3.com/reviews/iphone-5-review" target="_self"> </a>user, a Google Android lover, aBlackBerry fiend, or a Windows Phone<a href="http://best-apps.t3.com/apps/windows7/?ns_campaign=t3-house-links&amp;ns_mchannel=hl&amp;ns_source=t3.com&amp;ns_linkname=0&amp;ns_fee=0" target="_self"> </a>newbie,  switch on your Wi-Fi or 3G to download our selection of this month’s hottest apps.</p>
<p>Remember you can check out the latest iPhone, iPad, Android, Windows Phone 8 and BlackBerry 10 apps rated and all in one place in the <a href="http://best-apps.t3.com/?ns_campaign=t3-house-links&amp;ns_mchannel=hl&amp;ns_source=t3.com&amp;ns_linkname=0&amp;ns_fee=0" target="_self">T3 App Chart</a>.</p>
<p>&nbsp;</p>
<h3><strong>CamMe</strong></h3>
<p>Whether you a love a selfie or need to do a hands-free snap, the gesture based app lets you take pictures simply by waving your hand in front of the camera sensor so all that is left to do is clear the background of any incriminating objects.</p>
<p><strong>Price</strong>: Free | <strong>Platform</strong>: iPad, iPhone, iPod Touch | <a href="https://itunes.apple.com/gb/app/camme/id597208969?mt=8" target="_blank">Download CamMe iOS app</a></p>
<p>&nbsp;</p>
<p><a href="http://www.t3.com/features/best-apps-2011-this-years-hottest-apps#null">http://www.t3.com/features/best-apps-2011-this-years-hottest-apps#null</a></p>
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		<title>PointGrab on Korean TV channel</title>
		<link>http://www.pointgrab.com/1546/pointgrab-on-korean-tv-channel/</link>
		<comments>http://www.pointgrab.com/1546/pointgrab-on-korean-tv-channel/#comments</comments>
		<pubDate>Tue, 30 Apr 2013 08:05:29 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

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		<description><![CDATA[&#160; http://vod.channelit.co.kr/index.php/media/view/page/1/gubun/vod/pgr_no/500/id/250 &#160;]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/merXSUPBttQ" frameborder="0" width="560" height="315"></iframe></p>
<p>&nbsp;</p>
<p><a href="http://vod.channelit.co.kr/index.php/media/view/page/1/gubun/vod/pgr_no/500/id/250">http://vod.channelit.co.kr/index.php/media/view/page/1/gubun/vod/pgr_no/500/id/250</a></p>
<p>&nbsp;</p>
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		<title>Hands up who wants 3D finger-controlled fridges? That&#8217;s the spirit</title>
		<link>http://www.pointgrab.com/1531/hands-up-who-wants-3d-finger-controlled-fridges-thats-the-spirit/</link>
		<comments>http://www.pointgrab.com/1531/hands-up-who-wants-3d-finger-controlled-fridges-thats-the-spirit/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 08:20:46 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1531</guid>
		<description><![CDATA[Analysis Finger gestures in three dimensions are the next big thing in controlling computers, or so we&#8217;re sadly told. The companies betting that we&#8217;ll want to manipulate everything electronic around us with a wave of a hand are already laying claim to various types of body movement. The technology to detect gestures is included in laptops [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Analysis</strong> Finger gestures in three dimensions are the next big thing in controlling computers, or so we&#8217;re sadly told.</p>
<p>The companies betting that we&#8217;ll want to manipulate everything electronic around us with a wave of a hand are already laying claim to various types of body movement.</p>
<p>The technology to detect gestures is included in laptops and televisions shipping right now, but like the touchscreen phone world, it is riddled with patent applications.</p>
<p>&nbsp;</p>
<p>Just as no one except Apple can make a phone with a &#8220;slide to unlock&#8221; feature, no one except PointGrab can make a TV that mutes when a finger is placed on one&#8217;s lips. No one except EyeSight can recognise a gesture without taking the background into account, at least until the lawyers get to work.</p>
<p>&nbsp;</p>
<p>Patenting gestures is nothing new: half the finger movements used on the iPhone were first protected by FingerWorks. Apple bought the biz before litigation could establish if the explicit use of the word &#8220;keyboard&#8221; made the FingerWorks patents irrelevant, but the legal tussles around slide to unlock (removed from Samsung phones following Apple&#8217;s legal victory over the feature) and bouncing menus (removed, but could be back following the court decision that it was an obvious design) have thrown the patent issue into stark relief.</p>
<p>&nbsp;</p>
<p>The court shenanigans reminded everyone that owning patents, even on the most obvious methods of gesture control, is critical to the success of future white goods, TVs, computers and home entertainment kit of all shapes and sizes.</p>
<p>PointGrab, the Israeli company that provides the gesture tech for Samsung&#8217;s Smart TVs, has a <a href="http://worldwide.espacenet.com/publicationDetails/biblio?CC=GB&amp;NR=2474536A&amp;KC=A&amp;FT=D&amp;ND=4&amp;date=20110420&amp;DB=EPODOC&amp;locale=en_ES" target="_blank">UK patent</a> describing the use of a camera to detect a hand and respond appropriately to a command gesture: a single articulation that the TV (or other device) would recognise as a precursor to an instruction.</p>
<p>&nbsp;</p>
<p>The software company said its code is in 10 million devices already, and it is aggressively patenting all sorts of gestures used to control devices as well as deploying them. The aforementioned finger-on-lips will come to Samsung TVs as part of an &#8220;Evolution Kit&#8221;, a hardware and software upgrade that goes on sale in May.</p>
<p>&nbsp;</p>
<p>EyeSight, another Tel Aviv local, has a <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&amp;r=1&amp;f=G&amp;l=50&amp;d=PTXT&amp;S1=EyeSight.ASNM.&amp;OS=AN/EyeSight&amp;RS=AN/EyeSight" target="_blank">US patent</a> covering very similar ground; the ability to recognise a finger (or any other object) using perspective to extract foreground from background (making it operable against a moving surface) and recognise gestures to control a device. Just like PointGrab, EyeSight has patents pending approval.</p>
<p>&nbsp;</p>
<p>Those granted patents are very broad, and could be weakened by prior art once the lawyers tear into them. But the more specific gestures (such as finger-on-lips) will be easier to defend so there&#8217;s an ongoing race to establish the most intuitive physical articulation for common actions, such as turning on a TV, or adjusting the volume on the stereo.</p>
<p>&nbsp;</p>
<p>But none of the companies involved will restrict themselves to home audio-visual equipment.</p>
<p>The cameras observing human hands have been mercilessly squeezed in size and price while the processing power needed to analyse the live video is getting cheaper by the day. This allows gesture technology to find its way into white goods, such as washing machines and thermostats. Those are prototypes at the moment, and will remain so until a standard gesture vocabulary is developed, and one that isn&#8217;t patented into the hands of the company with the biggest lawyers.</p>
<p>&nbsp;</p>
<p><a href="http://www.theregister.co.uk/2013/04/17/gestures/">http://www.theregister.co.uk/2013/04/17/gestures/</a></p>
<p>&nbsp;</p>
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		<title>Meet PointGrab at Computex 2013</title>
		<link>http://www.pointgrab.com/1521/meet-pointgrab-at-computex-2013/</link>
		<comments>http://www.pointgrab.com/1521/meet-pointgrab-at-computex-2013/#comments</comments>
		<pubDate>Wed, 17 Apr 2013 08:18:42 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

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		<description><![CDATA[PointGrab will be exhibiting its market leading technology at the annual Computex Taipei taking place June 4-8. We invite you to meet with us at the show For further information or to schedule a meeting contact us]]></description>
			<content:encoded><![CDATA[<p>PointGrab will be exhibiting its market leading technology at the annual Computex Taipei taking place June 4-8.</p>
<p>We invite you to meet with us at the show</p>
<p>For further information or to schedule a meeting <a href="http://www.pointgrab.com/contact-us/">contact us</a></p>
<p><a href="http://www.pointgrab.com/wp-content/uploads/Invitation_Computex.jpg"><img class=" wp-image-1523 alignleft" title="Invitation_Computex" src="http://www.pointgrab.com/wp-content/uploads/Invitation_Computex.jpg" alt="" width="800" height="454" /></a></p>
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		<title>PointGrab, Fleksy and others wave gesture-app SDK opportunities in front of developers</title>
		<link>http://www.pointgrab.com/1508/pointgrab-fleksy-and-others-wave-gesture-app-sdk-opportunities-in-front-of-developers/</link>
		<comments>http://www.pointgrab.com/1508/pointgrab-fleksy-and-others-wave-gesture-app-sdk-opportunities-in-front-of-developers/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 14:49:06 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1508</guid>
		<description><![CDATA[ABI: 600M smartphones by 2017 will have gesture-recognition technology &#160; It was one of the funnier segments of Samsung&#8217;s press unveiling for its Galaxy S4 smartphone: A woman stood watching a video on her phone when suddenly, a muscle-bound lawn boy strutted past her and took off his shirt. Without putting down the phone, the [...]]]></description>
			<content:encoded><![CDATA[<p>ABI: 600M smartphones by 2017 will have gesture-recognition technology</p>
<p>&nbsp;</p>
<p>It was one of the funnier segments of Samsung&#8217;s press unveiling for its Galaxy S4 smartphone: A woman stood watching a video on her phone when suddenly, a muscle-bound lawn boy strutted past her and took off his shirt. Without putting down the phone, the woman&#8217;s head swiveled towards him, and the video immediately stopped. When she was urged to pay attention to the phone and (reluctantly) turned her head back, the video resumed.</p>
<p>&nbsp;</p>
<p>This was the &#8220;Smart Pause&#8221; feature from Samsung that uses a phone&#8217;s front-facing camera to track eye movement and allows the device to respond to users&#8217; gestures. Another technology in Samsung&#8217;s S4, Air Gesture, uses the phone&#8217;s camera to track hand movements to navigate tabs or move items on a screen.</p>
<p>&nbsp;</p>
<p>These are just two examples of gesture-based, human-computer interaction that could change the way consumers engage with their devices. Indeed, Joshua Flood, an analyst with ABI Research based in the United Kingdom, estimated that 27 million mobile devices shipped in 2012 have gesture-recognition technology. The figure is expected to balloon to 600 million smartphones by 2017.</p>
<p>&nbsp;</p>
<p>Not surprisingly, developers are already being offered an array of tools that could allow them to install similar capabilities inside their apps&#8211;whether they&#8217;ll take advantage of them is another matter.</p>
<p>&nbsp;</p>
<p><strong>Developer tools for gesture-based apps</strong><br />
At the recent Mobile World Congress trade show in Barcelona, Spain, Israel-based PointGrab Ltd. expanded the SDK that has already been available for use with Samsung and Acer devices to iOS developers. PointGrab&#8217;s software allows developers to create apps that can identify and respond to hand gestures and shapes. This includes swiping, drag and drop, zooming or even muting from a distance of up to 10 feet. The SDK uses motion-detecting algorithms from the phone&#8217;s camera to function, explained PointGrab VP of Marketing Asaaf Gad.</p>
<p>&nbsp;</p>
<p>&#8220;For the gaming experience, it&#8217;s really adding another dimension,&#8221; he said via phone from Barcelona. &#8220;Now you&#8217;re controlling (the game) with your whole body. If you&#8217;re making a game like <em>Angry Birds</em>, you can shoot outside of the screen.&#8221;</p>
<p>In order to prove its technology, PointGrab developed CamMe, an app that allows users to simply raise their hand and smile to have their phone take a picture without actually holding it. Another app that is currently only available for demo is PlungaShot, where players shoot bows and arrows in space. Gad said that, particularly in this area, seeing is believing.</p>
<p>&nbsp;</p>
<p>&#8220;We&#8217;re definitely getting more questions about the value (of the technology),&#8221; he said, &#8220;but those will become answered as we see more use cases from developers.&#8221; He envisioned apps that use simple flip gestures to turn pages or movements to set an app to &#8220;snooze&#8221; without touching it, for instance.<br />
<a href="http://www.fiercedeveloper.com/story/pointgrab-fleksy-and-others-wave-gesture-app-sdk-opportunities-front-develo/2013-03-22#ixzz2PyfkECaM">PointGrab, Fleksy and others wave gesture-app SDK opportunities in front of developers &#8211; FierceDeveloper</a> <a href="http://www.fiercedeveloper.com/story/pointgrab-fleksy-and-others-wave-gesture-app-sdk-opportunities-front-develo/2013-03-22#ixzz2PyfkECaM">http://www.fiercedeveloper.com/story/pointgrab-fleksy-and-others-wave-gesture-app-sdk-opportunities-front-develo/2013-03-22#ixzz2PyfkECaM</a></p>
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		<title>Acer Aspire 5600U: Key features and specifications</title>
		<link>http://www.pointgrab.com/1500/acer-aspire-5600u-key-features-and-specifications/</link>
		<comments>http://www.pointgrab.com/1500/acer-aspire-5600u-key-features-and-specifications/#comments</comments>
		<pubDate>Wed, 27 Mar 2013 10:34:17 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

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		<description><![CDATA[NEW DELHI: Acer recently forayed into the allin-one segment with the Aspire Z series of desktops. Now they are expanding their lineup with the more powerful, U Series all in one. Design is one of the main highlightsof the 5600U. Right out of the box, the design is beautiful and futuristic. The surprisingly slim 23-inch desktop has an edge-toedge glass design that [...]]]></description>
			<content:encoded><![CDATA[<p>NEW DELHI: <a href="http://economictimes.indiatimes.com/topic/Acer">Acer</a> recently forayed into the allin-one segment with the Aspire Z series of desktops. Now they are expanding their lineup with the more powerful, U Series all in one. Design is one of the main highlightsof the 5600U. Right out of the box, the design is beautiful and futuristic. The surprisingly slim 23-inch desktop has an edge-toedge glass design that extends below the screen to form the base. From a distance, it almost looks like the screen is floating in mid air. The same design ethos is carried forward to the wireless keyboard and mouse.</p>
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<p>The integrated stand allows the display to be tilted between 30 to 80 degrees — easy to set it at a desired viewing angle. The stand and glass base provides excellent stability. You also have the option to completely remove the stand and wall mount the unit — a complete VESA mounting kit is provided in the box for this.</p>
<p>The device has USB ports, headphone jack and card reader on the left side and a Blu-Ray combo drive on the right side. Around the back, you&#8217;ll find additional USB ports, Ethernet as well as HDMI input — allowing you to use it as a monitor with another video source. This is a feature that all allin-one PCs should have. A slight issue is that the downward-facing rear ports are hard to reach if the unit is wall mounted.</p>
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<p><strong>The 23-inch full HD touchscreen display offers excellent brightness, viewing angles and touch response. With the touch optimized Windows 8, it becomes much easier to navigate, launch and switch between apps as well as access various functions. Acer has also preloaded something unique called &#8216;PointGrab&#8217; — a hand gesture recognition software. It uses the webcam to detect hand movements in free air. You can control the mouse and click using just a few hand gestures. The recognition works really well but you need to be at the correct distance for the webcam to be able to detect your hand properly.</strong></p>
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<p>Powered by third generation Intel Core i3 processor, 4GB RAM, Nvidia GT630 graphics and 1TB hard drive, the desktop is good enough for most basic and advanced users. We were able to run games like Prototype 2 and Need For Speed: Shift without any issues. Heavy applications such as Photoshop and Lightroom will also work fine, but batch exporting of images may take some time because of the entry-level Core i3 processor.</p>
<p>Audio output from the speaker is good for an average size room, but not the loudest we have heard. The HDMI input port is really welcome — the 23-inch screen is great, and you can easily connect an HD set top box, game console or compatible smartphone/tablet. The webcam quality is above average, but suffers from visible noise in low light conditions. If you are looking for a stylish allin-one desktop with touchscreen, the Acer 5600U is highly recommended. If you prefer to go with another brand, you can get the non-touch HP Pavilion 23-inch allin-one with a Core i5 processor.</p>
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<p><a href="http://economictimes.indiatimes.com/tech/hardware/acer-aspire-5600u-key-features-and-specifications/articleshow/19231780.cms">http://economictimes.indiatimes.com/tech/hardware/acer-aspire-5600u-key-features-and-specifications/articleshow/19231780.cms</a></p>
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		<title>Devices get smarter and smarter, but somehow instead of teach them how to better understand us humans, we try to create mediators</title>
		<link>http://www.pointgrab.com/1493/devices-get-smarter-and-smarter-but-somehow-instead-of-teach-them-how-to-better-understand-us-humans-we-try-to-create-mediators/</link>
		<comments>http://www.pointgrab.com/1493/devices-get-smarter-and-smarter-but-somehow-instead-of-teach-them-how-to-better-understand-us-humans-we-try-to-create-mediators/#comments</comments>
		<pubDate>Sat, 16 Mar 2013 04:43:49 +0000</pubDate>
		<dc:creator>PointGrab Site</dc:creator>
				<category><![CDATA[News & Events]]></category>

		<guid isPermaLink="false">http://www.pointgrab.com/?p=1493</guid>
		<description><![CDATA[Control devices without touching them. That’s the premise behind PointGrab a Tel Aviv-based company focused on hand gesture recognition using 2D standard cameras founded in 2008 that has introduced its tech in the lives of 10 million users around the world through their TV and PCs and has deals with big manufacturers like Samsung Acer, [...]]]></description>
			<content:encoded><![CDATA[<p>Control devices without touching them. That’s the premise behind PointGrab a Tel Aviv-based company focused on hand gesture recognition using 2D standard cameras founded in 2008 that has introduced its tech in the lives of 10 million users around the world through their TV and PCs and has deals with big manufacturers like Samsung Acer, and Fujitsu. But according to the company’s VP of Marketing and Product, Assaf Gad, the challenge is now on mobile space. Therefore, PointGrab has developed a new gesture SDK to empower developers with gesture experience, the first two implementations of the SDK are, a photo app called CamMe (available for free in iOS) and a shooting game named PlungaShot (coming soon for iPad) that show a sneak peek of what is ahead for mobile app developers.</p>
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<p><strong>All this hand gesture business sounds like magic, can you explain a bit what PointGrab is been up to from the beginning?</strong></p>
<p>Up until now our main focus was on TV and PC. All the Samsung Smart TV interaction is done with our technology. We worked with Acer and Fujitsu for the PC version of our tech that also comes integrated in those devices. The idea here is to make the interaction with the devices very easy, natural and intuitive. You don’t need any mediators, any controllers; just to use your hands to do the basic stuff you do all the time. Adjust the volume on your TV, play music on your computer&#8230; So now we realise that we can take this tech, bring it to the mobile space too. But the challenge in the mobile space is a little bit different. Unlike the TV, that is away from me, mobile is very close; I’m holding it in my hands all the time. And also the interface on mobile and tablets is great; the touch is great.</p>
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<p><strong>What will happen with touch control then?</strong></p>
<p>We are not here to replace touch, but we want to extend touch. So anything you can do with a touchscreen, you can do it from a distance on a device without touch it. CamMe as a gesture camera application is a great scenario. You just have to place the device somewhere and take a picture of yourself without even touching the device. This is one example but there are many others. Think about people driving in a car. When they have an incoming call or they want to interact with the navigator, they don’t need to be distracted from the road. They can keep their eyes on the road, and just wave their hand to answer a call, reject it, or mute the device. Other scenario is when your hands are dirty or you are wearing gloves and you can’t touch the screen. So you can use hand gesture to control and interact with the device. Think about when you use the device and put it in a dock to play music. Usually you get your remote control to do everything, but why do you need it? You can just wave your hand. These are little things that can make your life easier and the interaction with the device is more natural, intuitive and fun. This is the future. We started with all the devices that already have a simple standard camera. The next step is taking this further; from consumer electronics to everything you have in the house. You can control the air conditioning, the lights, the windows, anything that you want to control from a distance, just by using your hands.</p>
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<p><strong>So, how this tech will affect the way we interact with mobile devices?</strong></p>
<p>We believe that we can change the way people play games on these devices. We developed a game, PlungaShot, that will be available on iPad by the end of March. This is a simple 2D camera but it allows you a tridimensional gaming experience. I don’t need any accessory to do this, just a software that I have to install. And that’s really the beauty of it. Think about the range of games you can make with something like PlungaShot where we shoot arrows and kill bad guys just by a hand gesture. This new gesture based gaming extend the experience beyond the actual screen leveraging the “real space” as screen space.</p>
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<p><strong>Where does this leave external accessories for gesture recognition?</strong></p>
<p>External accessories cost more money. Here it is either free, integrated already or the cost is very, very small because it is software only. You don’t need to buy anything other than your device. Then it is something that you don’t have to carry with you and also you don’t need to buy a specific device, like the Kinect for example. Its much more easy. We are targeting the mass market. We want everyone to use this. There are no barriers. This is one of the things we envision. Devices get smarter and smarter, they can see, they can hear, they can process a lot of things. But somehow instead of teaching them how to better understand us humans, we try to make mediators. Many kinds of accessories that make things difficult sometimes. To get my mother to use this device I need to teach her how to do that. With natural user interface, there is almost no learning curve.</p>
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<p><strong>How was the developers’ response to the software?</strong></p>
<p>Since we announced it, we have had tons of developers that want to use gesture SDK as part of their apps. Think about reading magazines, mapping apps, to zoom in, zoom out&#8230; But the next stage will be combining the touch interface altogether with the gesture. So coming back to PlungaShot, we can start from touching the screen, stretch the bow and then release in the air. A natural movement like this, would be like in real life. Its like you are stretching something from the device out and releasing.</p>
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<p><strong>There are other companies that are already working in this same field, what are PointGrab’s assets?</strong></p>
<p>PointGrab’s tech is very unique. There are a lot of other companies that try to do things like this but we are the only ones that actually use standard cameras and we have almost 10 million users that already have gesture control powered by PointGrab installed on TVs and PCs. We believe that we will increase these numbers on the mobile space dramatically. We have more than 90% of the market share for this kind of solutions for consumer electronics which is a lot and so we believe that the mobile space will open up even more. The advantage of this technology is its flexibility. We have machine-learning capabilities so it doesn’t matter what it is the shape, or the motion that I do, you can come up with a new idea. For example: maybe instead of hand, you want to control thing using just a finger. When our customers come to us they can ask for new gestures, so in a matter of days we can support the new ones.</p>
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<p><a href="http://es.appszoom.com/mobile-world-congress-2013-devs?utm_source=email&amp;utm_medium=email&amp;utm_campaign=mwc13#interview6">http://es.appszoom.com/mobile-world-congress-2013-devs?utm_source=email&amp;utm_medium=email&amp;utm_campaign=mwc13#interview6</a></p>
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